API: ENetProtocol #
Inherits:
MPNetProtocolBase
Websocket Network Protocol
Properties #
Type | Name | Default |
---|---|---|
int |
bandwidth_in_limit | 0 |
int |
bandwidth_out_limit | 0 |
int |
compression_mode | 3 |
Variant |
role | "" |
bool |
secure | |
CryptoKey |
server_private_key | |
X509Certificate |
ssl_certificate |
Methods #
Returns Type | Syntax |
---|---|
MultiplayerPeer |
host ( Variant port, Variant bind_ip, Variant max_players ) |
MultiplayerPeer |
join ( Variant address, Variant port ) |
Property Descriptions #
int
bandwidth_in_limit
- Default:
0
Bandwidth In Limit
int
bandwidth_out_limit
- Default:
0
Bandwidth Out Limit
int
compression_mode
- Default:
3
Set ENet host compression mode
Variant
role
- Default:
""
There’s currently no description for this property.
bool
secure
- Default:
none
Specify if you needs encryption in your ENet
CryptoKey
server_private_key
- Default:
none
Secure Private key for server
X509Certificate
ssl_certificate
- Default:
none
Trusted SSL certificate for server & client
Method Descriptions #
MultiplayerPeer
host ( Variant
port, Variant
bind_ip, Variant
max_players )
Host function
MultiplayerPeer
join ( Variant
address, Variant
port )
There’s currently no description for this method.