API: WebSocketNetProtocol #
Inherits:
MPNetProtocolBase
Websocket Network Protocol
Properties #
| Type | Name | Default |
|---|---|---|
bool |
secure | |
CryptoKey |
server_private_key | |
X509Certificate |
ssl_certificate |
Methods #
| Returns Type | Syntax |
|---|---|
MultiplayerPeer |
host ( Variant port, Variant bind_ip, Variant max_players ) |
MultiplayerPeer |
join ( Variant address, Variant port ) |
Property Descriptions #
bool secure
- Default:
none
Specify if you needs encryption in your web socket
CryptoKey server_private_key
- Default:
none
Secure Private key for server
X509Certificate ssl_certificate
- Default:
none
Trusted SSL certificate for server & client
Method Descriptions #
MultiplayerPeer host ( Variant port, Variant bind_ip, Variant max_players )
Host function
MultiplayerPeer join ( Variant address, Variant port )
There’s currently no description for this method.